Welcome to my programming portfolio, my name is Carlos Ramalhão.
I'm a Programmer and this is where you can find most of my best work, professional or otherwise, along with details and status of each project.
For additional information on each project please click on the respective image,title or 'read more' tag.
Interactive Entertainment Technology Game Development, Academic
A selection of research and work developed for a MS.c. in Interactive Entertainment Technology from the School of Computer Science and Statistics of Trinity College Dublin, Ireland.
Technologies: XNA Framework, OpenGL, OpenCV, OpenSteer, etc. Read more... |
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Hello World Game Development, Contest
'Hello World' is a game developed by Team Inertia for the Microsoft ImagineCup '08 contest with the theme 'Sustainable Environments' using the XNA Framework.
Technologies: XNA Framework. |
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Blitz & Massive Game Development, Retail
'Blitz and Massive: The A.R.S.E. Generation' is a Graphical Adventure developed by Spellcaster Studios set in a futuristic space environment with a teenage/adult humour based plot and satirical tone around many well known space operas.
Technologies: C++, LUA, In-house software. |
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Smudge (Prototype) Casual Game Development & Study, Academic
This game is part of the 'Study and Development of a Casual Game' Degree Project, BSc. Computing for Interactive Multimedia, Glasgow Caledonian University @2005-06. For a playable version of the prototype, click Read More
Technologies: Macromedia Flash. |
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Game Development, Academic
2009 - 2010
In Progress
Completed
Unreleased

